
LECO
Language Exchange Companion
Overview
LECO is an app aims to facilitate language exchange, which enhances mutual learning and cultural understanding between individuals from different backgrounds. Our project, conducted as part of the UX course at NYU, focuses on enhancing this experience through comprehensive research and thoughtful design.
Duration
Sept - Dec 2023
Team
4 people
Role
UX Designer | PM
Target Users
Language learners

Stage 1
User Research
Language exchange aims to facilitate mutual learning and cultural understanding between individuals from different backgrounds.
How might we facilitate and promote it?
Research Goals and Methodology
Language exchange aims to facilitate mutual learning and cultural understanding between individuals from different backgrounds.
Research Goals

To understand people’s motivations to exchange language

To identify pain points and challenges in language exchange

To know users’ preferences when doing language exchange

To build empathy with people who have or willing to have relevant experiences
Methodology
Discover
Define
Assumptions and prior experiences
5 people
(4 users + 1 stakeholder)
Scholar articles
31 responses
​Draw insights from the research
Research Deliverables
Empathy Map

Literature Research

Language Exchange Forms

From the survey, more people have in-person language exchange experiences.
Satisfaction for Each Form

The in-person LE generally more satisfied because in-person experience provides more engaging activities.
Commitment for Each Form

The online LE generally have higher commitments.
Most Important Features of Online LE

Affinity Map

Personas


Recommendations
“How Might We” Questions
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How might we make language exchange more effective?
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How might we make the language experience more interesting and natural?
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How might we measure and track the learning progress?
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How might we ensure that users feel secure and comfortable while interacting with language exchange partners?
Limitations & Challenges
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There is not enough quantitative data from survey.
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The data we collected is not representative enough.
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Not so many people participated in our research have language exchange experience.
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Time restriction.
Stage 2
Design & Prototype
Workflow

Brief summary of Project 1
(User Research)
Ideation, Sketching,
User Scenarios & Storyboarding
Usability and Heuristic Result
Revised and Final Prototype
Problem Framing

Problem Framing
User scenarios & Storyboarding

Hailey, a Korean undergraduate, wants to exchange language with native speakers. She uses LECO and sets her learning goals. She meets Emily, a native English speaker passionate about Korean films, and practices speaking with her. The app's real-time caption and translation features boost Hailey's confidence, and its feedback and correction tools strengthen her language journey.
Ideation
